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 PLEASE LIST ALL GAME SENERIOS HERE!

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AnarchistGrandpa
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PostSubject: Re: PLEASE LIST ALL GAME SENERIOS HERE!   Thu Jun 24, 2010 7:44 pm

good thing im not fat Twisted Evil lol! but seriously that would be cool to see sum freerunnin tho
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PostSubject: Re: PLEASE LIST ALL GAME SENERIOS HERE!   Thu Jun 24, 2010 7:47 pm

[quote="AnarchistGrandpa"]good thing im not fat Twisted Evil lol! but seriously that would be cool to see sum freerunnin tho[/quote]

who evers the best freerunner every is going to have them as first target. alien
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PostSubject: Re: PLEASE LIST ALL GAME SENERIOS HERE!   Thu Jun 24, 2010 7:52 pm

Roadrashfly wrote:


I love the ideas but i love to play MILITARY Scenarios

Hey If you really want to Free run with all your gear , Knock yourself out! but you are something special being able to leap from 2 floor to the bottom!

I Don't recommend anyone doing stupid actions that can cause an injury, only do what you can do safelly!

Don't Judge a game if you have not tried it yet!

I am currentlly making some really neat props!....MONEY BAGS for BANK HIEST SENERIO

And TIN CANS for another senerio I call RAPE PILLAGE AND BURN!
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PostSubject: RAPE ,PILLAGE, BURN!   Thu Jun 24, 2010 8:06 pm

RAPE, PILLAGE, AND BURN!

SENERIO:

An attacking team is to enter a building and Destroy Vital targets (TIN CANS) scattered within the complex, there are 10 items and they must be protected by the Defenders!

Attackers cannot respawn but Defenders can respawn as long as the Vital targets are not all destroyed!

Vital targets are filled with water and so must be shot at till the water runs out- DESTROYED!

Once the village is pillaged the occupants can finally be BURNED!

all Vital targets must be positioned hanging from a string or wire and not too well hidden, may be hidden by Villagers!

Vital targets are to be Spray painted YELLOW.

The game is over if village is pillaged and occupants burned, or If the Villagers are able to fend off and kill the attackers.(VIKINGS)
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PostSubject: Re: PLEASE LIST ALL GAME SENERIOS HERE!   Thu Jun 24, 2010 8:08 pm

its a bit confusing chief scratch i dont see anything about shooting humans!!!
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PostSubject: Re: PLEASE LIST ALL GAME SENERIOS HERE!   Thu Jun 24, 2010 8:14 pm

AnarchistGrandpa wrote:
its a bit confusing chief scratch i dont see anything about shooting humans!!!

RAPE PILLAGE, AND BURN SENERIO requires that you shoot the deffenders back to there spawn point and then take positions to destroy there vital targets, If all 10 items are destroyed the cannot respawn and shoot ya back!

this is a high risk job for the attackers as the defenders hold the high ground so all attackers are high skilled players(-Vikings) and all defenders are novices(- Villagers!)
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PostSubject: Re: PLEASE LIST ALL GAME SENERIOS HERE!   Thu Jun 24, 2010 8:29 pm

oohhhhh! i like it!!!
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PostSubject: Re: PLEASE LIST ALL GAME SENERIOS HERE!   Thu Jun 24, 2010 8:30 pm

oohhhhh! i like it!!!
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PostSubject: RC TANK SENERIO   Thu Jun 24, 2010 8:44 pm

RC TANK DEATHMATCH:

REMOTE CONTROLLED MODEL airsoft Tank Combat....A collective unit of players battle it out using 1/16th scale model tanks, these tanks can be aquired on e-bay and are quite good and fully upgradable.

Tanks may be equiped with a live turret camera for targeting and players may either only fight by use of camera or play by 3rd person view!

since this match is scale it is possible to incorporate other model props and buildings and this best takes place in either field or parking lot!

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PostSubject: Re: PLEASE LIST ALL GAME SENERIOS HERE!   Thu Jun 24, 2010 8:59 pm

SandDragon wrote:
RC TANK DEATHMATCH:

REMOTE CONTROLLED MODEL airsoft Tank Combat....A collective unit of players battle it out using 1/16th scale model tanks, these tanks can be aquired on e-bay and are quite good and fully upgradable.

Tanks may be equiped with a live turret camera for targeting and players may either only fight by use of camera or play by 3rd person view!

since this match is scale it is possible to incorporate other model props and buildings and this best takes place in either field or parking lot!


Sandragon...........are you high?
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PostSubject: Re: PLEASE LIST ALL GAME SENERIOS HERE!   Thu Jun 24, 2010 9:13 pm

Roadrashfly wrote:
SandDragon wrote:
RC TANK DEATHMATCH:

REMOTE CONTROLLED MODEL airsoft Tank Combat....A collective unit of players battle it out using 1/16th scale model tanks, these tanks can be aquired on e-bay and are quite good and fully upgradable.

Tanks may be equiped with a live turret camera for targeting and players may either only fight by use of camera or play by 3rd person view!

since this match is scale it is possible to incorporate other model props and buildings and this best takes place in either field or parking lot!


Sandragon...........are you high?

What kind of F@CKED up question is that?

I am Listing any Airsoft senerios that can be fun!

I just happen to own a Model army tank so if anyone wants to take interest in another airsoft diversion, maybe Not Likelly at SFAR but why not post it anyways?

It kind of sucks being the only owner of a cool ass battle tank and no one to spar with!

besides I am thinking of Modding one tank to become an ROV fitting it with my Blowback UZI and sending it into dangerious rooms with a live camera, also possible to use an M16 mounted on a 1/6 scale tank like they do for some security at military airports.

Wouldn't you like to see ROV DEVELOPMENT?
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PostSubject: Re: PLEASE LIST ALL GAME SENERIOS HERE!   Thu Jun 24, 2010 9:18 pm

SandDragon wrote:
Roadrashfly wrote:
SandDragon wrote:
RC TANK DEATHMATCH:

REMOTE CONTROLLED MODEL airsoft Tank Combat....A collective unit of players battle it out using 1/16th scale model tanks, these tanks can be aquired on e-bay and are quite good and fully upgradable.

Tanks may be equiped with a live turret camera for targeting and players may either only fight by use of camera or play by 3rd person view!

since this match is scale it is possible to incorporate other model props and buildings and this best takes place in either field or parking lot!


Sandragon...........are you high?

What kind of F@CKED up question is that?

I am Listing any Airsoft senerios that can be fun!

I just happen to own a Model army tank so if anyone wants to take interest in another airsoft diversion, maybe Not Likelly at SFAR but why not post it anyways?

It kind of sucks being the only owner of a cool ass battle tank and no one to spar with!

besides I am thinking of Modding one tank to become an ROV fitting it with my Blowback UZI and sending it into dangerious rooms with a live camera, also possible to use an M16 mounted on a 1/6 scale tank like they do for some security at military airports.

Wouldn't you like to see ROV DEVELOPMENT?
I geuss your just coming up with crazy ass iddeas which is a good thing
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PostSubject: Re: PLEASE LIST ALL GAME SENERIOS HERE!   Thu Jun 24, 2010 9:19 pm



Airsoft ROV!... send it in when the room is just too dangerious and the dude is camping!

NOTE: CAMERA needs mounting!
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PostSubject: Re: PLEASE LIST ALL GAME SENERIOS HERE!   Thu Jun 24, 2010 9:28 pm

SandDragon wrote:


Airsoft ROV!... send it in when the room is just too dangerious and the dude is camping!

NOTE: CAMERA needs mounting!
how does it pull the trigger i see it is strapped to a gear
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PostSubject: Re: PLEASE LIST ALL GAME SENERIOS HERE!   Thu Jun 24, 2010 9:32 pm



This can also be done with the use of any airsoft gun!....SENTIERY GUN
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PostSubject: Re: PLEASE LIST ALL GAME SENERIOS HERE!   Thu Jun 24, 2010 9:45 pm

Roadrashfly wrote:
SandDragon wrote:


Airsoft ROV!... send it in when the room is just too dangerious and the dude is camping!

NOTE: CAMERA needs mounting!
how does it pull the trigger i see it is strapped to a gear

This is not my bot but given the trigger can now be electriclly triggered by wire to and so the trigger is bypassed!....This bot was built by some one else and It really does work!

Given modern warfare has gone with fighting ROVs this may be more tactical than a CLAYMORE!

Is anyone willing to try Airsoft patrol duties without risking troop casualties?

SEND IN THE DRONES!

this item hard wear can be found available at RADIO SHACK but requires customizing for whatever airsoft gun it will hold!
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PostSubject: Re: PLEASE LIST ALL GAME SENERIOS HERE!   Thu Jun 24, 2010 9:51 pm

Roadrashfly wrote:
SandDragon wrote:


Airsoft ROV!... send it in when the room is just too dangerious and the dude is camping!

NOTE: CAMERA needs mounting!
how does it pull the trigger i see it is strapped to a gear

it looks like a gear on a servo that pulls the wire and the wire pulls the trigger back
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PostSubject: 5 to 1 ODDS!   Thu Jun 24, 2010 9:58 pm

Half a building senerio, SFAR BARRACKS BUILDING HALL BATTLE!

This is only use of Half the Barracks building and no one may use the other side to flank!

A whole team against 1 brave bandit!.... 5 to 1

this game is only good if its a very small group!

attacking team represents SWAT VS THE BANDIT!

The Bandit has to be probablly the best player with experience or so he says!

DEATH MATCH ONLY!
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PostSubject: BLACK HAWK DOWN!   Thu Jun 24, 2010 10:18 pm

BLACK HAWK DOWN!

Teams: Seal Team, Deltas, and Skinnies

Objective: Seal Team, stay alive. Deltas: get to the Seal Team and extract them to the exit point. Either Seal Team and/or Deltas, eliminate all Skinnies. Skinnies, eliminate Seal and Delta Teams.

Hits: Seal Team 2, Deltas 3, Skinnies 1 (30-40 hit for the entire team, hits are marked in the staging area as they are hit)

Setup:
The Seal Team is grouped together in a corner of the field. They are only allowed one hicap mag each. The Skinnies are roaming the field and attacking the Seal Team. The Deltas enter the field after the Seal Team and the Skinnies have engaged.

Play:
When a Skinny is hit they immediately proceed to the staging area and mark their hit on the whiteboard. Then a Seal Team is simply trying to defend their position until the Deltas arrive and escort them to the exit point, somewhere on the opposite side of the field.

The game is over when either the Skinnies have reached their hit total, or all remaining members of the Seal Team have been escorted to the exit point by the Deltas, or the Skinnies have eliminated the entire Seal Team, the Delta Team or both.
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PostSubject: Re: PLEASE LIST ALL GAME SENERIOS HERE!   Thu Jun 24, 2010 10:21 pm

SandDragon wrote:
BLACK HAWK DOWN!

Teams: Seal Team, Deltas, and Skinnies

Objective: Seal Team, stay alive. Deltas: get to the Seal Team and extract them to the exit point. Either Seal Team and/or Deltas, eliminate all Skinnies. Skinnies, eliminate Seal and Delta Teams.

Hits: Seal Team 2, Deltas 3, Skinnies 1 (30-40 hit for the entire team, hits are marked in the staging area as they are hit)

Setup:
The Seal Team is grouped together in a corner of the field. They are only allowed one hicap mag each. The Skinnies are roaming the field and attacking the Seal Team. The Deltas enter the field after the Seal Team and the Skinnies have engaged.

Play:
When a Skinny is hit they immediately proceed to the staging area and mark their hit on the whiteboard. Then a Seal Team is simply trying to defend their position until the Deltas arrive and escort them to the exit point, somewhere on the opposite side of the field.

The game is over when either the Skinnies have reached their hit total, or all remaining members of the Seal Team have been escorted to the exit point by the Deltas, or the Skinnies have eliminated the entire Seal Team, the Delta Team or both.


I like this one
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PostSubject: Hostage Senerio   Thu Jun 24, 2010 10:33 pm

Hostage Senerio

A small enemy force has taken a Hostage and is hold up inside a bunker....If the demands are not met within 15 minutes or a specified time the Hostage will be executed!

Recommended that the player playing the Hostage be well armored because he may be used as a human shield!

Hostage dies if friendly fired upon by 3 hits!

more than one hostage may be taken!

Hostage always unarmed and may escape if captor is killed!... Must stop if shot at by a terrorits for 10 seconds and must comply if collected!

Hostage can die if in the hands of the SWAT but is slained in a failed escort! - Terrorist are granted 1 kill hit ASSAINATION KILL!

The game is over if all the terrorist are killed or the hostage is killed or if the SWAT TEAM is killed and the hostage is still held or If the SWAT aquire the Hostage and get him out of the building and into the parking lot!
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PostSubject: Re: PLEASE LIST ALL GAME SENERIOS HERE!   Thu Jun 24, 2010 10:39 pm

Roadrashfly wrote:
SandDragon wrote:
BLACK HAWK DOWN!

Teams: Seal Team, Deltas, and Skinnies

Objective: Seal Team, stay alive. Deltas: get to the Seal Team and extract them to the exit point. Either Seal Team and/or Deltas, eliminate all Skinnies. Skinnies, eliminate Seal and Delta Teams.

Hits: Seal Team 2, Deltas 3, Skinnies 1 (30-40 hit for the entire team, hits are marked in the staging area as they are hit)

Setup:
The Seal Team is grouped together in a corner of the field. They are only allowed one hicap mag each. The Skinnies are roaming the field and attacking the Seal Team. The Deltas enter the field after the Seal Team and the Skinnies have engaged.

Play:
When a Skinny is hit they immediately proceed to the staging area and mark their hit on the whiteboard. Then a Seal Team is simply trying to defend their position until the Deltas arrive and escort them to the exit point, somewhere on the opposite side of the field.

The game is over when either the Skinnies have reached their hit total, or all remaining members of the Seal Team have been escorted to the exit point by the Deltas, or the Skinnies have eliminated the entire Seal Team, the Delta Team or both.


I like this one

Chalk board required for this one!
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PostSubject: RESCUE THE SPY   Thu Jun 24, 2010 10:43 pm

RESCUE THE SPY

In this action you have a downed specialist that needs rescuing/capture and a designated time to end the action.

Special Rescue Force (SRF) has to find and extract the specialist before action end time.

SRF will have one operational sniper team.

SRF will be inserted randomly.

OPFOR wants to capture the specialist alive for his information.

OPFOR will start the search from their designated base whose location is known by SRF.
OPFOR base cannot be attacked due to international policy.

OPFOR must return the specialist to their base no earlier than 15 minutes before or to end action.

SRF must return the specialist to the insertion/extraction no earlier than 15 minutes before or to end action.
Once OPFOR captures the specialist they must protect him at all costs and return him to their base alive between 15 minutes and end action.

SRF must rescue or try to recapture the specialist until the 15 minutes before end action or.......

In that 15 minute window, the sniper team must eliminate the specialist before he enters OPFOR base. The SRF sniper team may have to eliminate the OPFOR players shielding the Specialist.

OPFOR wins when the specialist is in base alive.

SRF wins when the specialist is rescued or eliminated within the 15 minute window.

Game time length will depend on size of gaming area.
Respawn numbers will depend on the number of players on each team.
Optional: SRF will leave no man behind. All wounded and dead will be brought to the extraction point.


Last edited by SandDragon on Thu Jun 24, 2010 11:03 pm; edited 1 time in total
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PostSubject: Re: PLEASE LIST ALL GAME SENERIOS HERE!   Thu Jun 24, 2010 10:48 pm

SandDragon wrote:
SAVING PRIVATE RYAN

In this action you have a downed specialist that needs rescuing/capture and a designated time to end the action.

Special Rescue Force (SRF) has to find and extract the specialist before action end time.

SRF will have one operational sniper team.

SRF will be inserted randomly.

OPFOR wants to capture the specialist alive for his information.

OPFOR will start the search from their designated base whose location is known by SRF.
OPFOR base cannot be attacked due to international policy.

OPFOR must return the specialist to their base no earlier than 15 minutes before or to end action.

SRF must return the specialist to the insertion/extraction no earlier than 15 minutes before or to end action.
Once OPFOR captures the specialist they must protect him at all costs and return him to their base alive between 15 minutes and end action.

SRF must rescue or try to recapture the specialist until the 15 minutes before end action or.......

In that 15 minute window, the sniper team must eliminate the specialist before he enters OPFOR base. The SRF sniper team may have to eliminate the OPFOR players shielding the Specialist.

OPFOR wins when the specialist is in base alive.

SRF wins when the specialist is rescued or eliminated within the 15 minute window.

Game time length will depend on size of gaming area.
Respawn numbers will depend on the number of players on each team.
Optional: SRF will leave no man behind. All wounded and dead will be brought to the extraction point.

id like to ask of you to change your game title, as ive already made a game type called saving private ryan lmao
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PostSubject: LAST MAN STANDING   Thu Jun 24, 2010 10:54 pm

LAST MAN STANDING at the OK corral!

Rules:
This game is Vets-Only (Veterans/Experience Only)
Everbody will need a Semi-Auto GBB or AEP. No AEGs.
Everybody Starts by the Ref Tower on Church Street in a Circle.
All players weapons must have the hammers down and mags out. Players will have there weapon holstered or in a pocket at waist level or lower. Their mag will be in a pouch or pocket at waist level or lower. Players shooting hand will be on their chest. Their other hand will be on their mag. When the Ref shouts "Draw", players will have 10 seconds to draw their weapon, load their mag, rack their slide, and run. When the ref shouts "Go" after 10 seconds players will start shooting. This game is FFA (Free-For-All), no teams.

Hits:
This game is one-hit. Once players are shot they must leave the field. The last man standing is declaired the winner and CQB Champion of the Day. If there is a chance that the last 2 players shoot each other at the same time, then they will meet at the ref tower for a 1v1 OK Corral match, the winner of that is the winner of all.
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