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| 3 more possible gametypes, thanks to airsoft gi. | |
| | Author | Message |
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Rogue Echo 1 First Sergeant
Posts : 1024 Reputation : 0 Join date : 2011-11-24 Age : 32 Location : Homestead
| Subject: 3 more possible gametypes, thanks to airsoft gi. Sat Jul 21, 2012 11:27 am | |
| 1st: HEAT Amount of players: 10+ 2/3 of the players are "good guys". 1/3 of players are the "op-for"
rules: Op-for is outnumbered, and has to move to an extraction point to win. Op-for can use fully automatic to balance out, while the "good guys" have semi-automatic only.
The good guys must also split up into two different "squads" to close in on the op-for from both sides.
sounds intense and pretty balanced since op-for is out numbered.
2nd: BATTLE BUDDY Amount of players: 10+
Two even teams (example 6 vs. 6) team mates must split into squads of TWO (2) and must stick together the entire game. if one of the squadmates is hit, he becomes "deadweight" and he cannot fire. he must stay in physical contact with his squadmate.
if respawn rules apply, both members of the squad must be hit to respawn.
first team to run out of members loses.
seems difficult to understand by reading it, but it's really not that complicated.
3rd: DOWNED PILOT amount of players: 9+ one team has a "pilot" who's helicopter has crashed (at the german base)
the good guys (american base) must try and rescue the pilot without him being killed. the good guys must grab the pilot by the arm, and take him back to the american base to win.
the bad guys (japanese base) must kill the pilot or capture him (players get to vote)
both teams have respawns at their base or medic (vote on it)
the pilot may ONLY have a pistol and has limited movement around the german base. the pilot also only has one life unless medic is in play.
this one sounds the coolest, to me!
what do you think?
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| | | GioZ00 Staff Sergeant
Posts : 275 Reputation : 0 Join date : 2010-07-22 Age : 29 Location : Homestead, FL
| Subject: Re: 3 more possible gametypes, thanks to airsoft gi. Sat Jul 21, 2012 11:36 am | |
| we have a pilot down game already, the middle choice I can see some clusterf ucks happening and people crying, but the first game actually looks interesting. | |
| | | Rogue Echo 1 First Sergeant
Posts : 1024 Reputation : 0 Join date : 2011-11-24 Age : 32 Location : Homestead
| Subject: Re: 3 more possible gametypes, thanks to airsoft gi. Sat Jul 21, 2012 12:07 pm | |
| - GioZ00 wrote:
- we have a pilot down game already, the middle choice I can see some clusterf ucks happening and people crying, but the first game actually looks interesting.
cool, i want to try the downed pilot one! btw guys, none of these gametypes were made by me, but by Airsoft GI. i'm just relaying them here to have more variety at the field. | |
| | | Jester Master Gunnery Sergeant
Posts : 1873 Reputation : 0 Join date : 2010-01-18 Age : 33
| Subject: Re: 3 more possible gametypes, thanks to airsoft gi. Sat Jul 21, 2012 10:19 pm | |
| every time we play pilot down there are people complaining about their tampons shifting, its not a new scenario either, the first gametype isnt new either, weve already played it without the exfil point, and then after people complain about their tampons shifting. the only new one is battle buddy but no one is gonna take it seriously and itd only work at foxhole | |
| | | Rogue Echo 1 First Sergeant
Posts : 1024 Reputation : 0 Join date : 2011-11-24 Age : 32 Location : Homestead
| Subject: Re: 3 more possible gametypes, thanks to airsoft gi. Sat Jul 21, 2012 11:52 pm | |
| sucks :/ oh well foxhole is what seperates the men from the boys. i've gone there about 5 times over the past few months, it's much more... challenging. to say the least. | |
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