| new game type | |
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Zulu Staff Sergeant
Posts : 367 Reputation : 0 Join date : 2010-01-25 Age : 34 Location : Miami lakes fl
| Subject: new game type Tue Apr 06, 2010 1:34 am | |
| hey just a thought it sounds cool to me but if you guys see something wrong with it please let me know but have any of you ever played rainbow 6 Vegas 2 ? if you have not there is a game type called VIP which works like this there is one main boss on both teams the teams job is to kill the enemy while protecting there own now to go into detail if you get shot by the boss you can not re-spawn but if you are shot by any other player and your boss is still alive you may re-spawn thus being why you need to keep him alive now theres another way to win as well run your teams boss to the enemy extraction point and BAM! instant win we can make it so the bosses wear some kind of bright color or bag to tell them apart making them easy to target and we can you a fog horn to signal if the boss is dead we slip the teams to team #1 / #2 the fog horn goes twice means time 2s vip is down and deaths begin and once for team #1s vip anyway we can talk about it on sunday let me know what you think | |
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Ariel Admin
Posts : 468 Reputation : 0 Join date : 2010-02-18 Age : 34 Location : Homestead, Fl
| Subject: Re: new game type Tue Apr 06, 2010 2:02 am | |
| not a bad idea but for sure it would have to be a one respawn if you get shot by someone that is not a boss cause what if the team is like really covering the boss and he really dosent get to shoot then everyone will just keep one coming back and back and it would never end | |
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Zulu Staff Sergeant
Posts : 367 Reputation : 0 Join date : 2010-01-25 Age : 34 Location : Miami lakes fl
| Subject: Re: new game type Tue Apr 06, 2010 7:40 am | |
| thats why you dont have to kill the boss you can run or sneak your boss to the enemy extraction and get an instant win i just like the idea because it could be whole field and it has alot going on at once | |
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Ariel Admin
Posts : 468 Reputation : 0 Join date : 2010-02-18 Age : 34 Location : Homestead, Fl
| Subject: Re: new game type Tue Apr 06, 2010 9:13 am | |
| ok but then if you get shot then you just keep coming back? at least there has to be a 3 min wait till you can come back cause then who ever gets shot they no where the boss is at and they going to all go stright to that spot but im down to try it out | |
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Jackal Private 1st class
Posts : 9 Reputation : 0 Join date : 2010-02-02
| Subject: Re: new game type Tue Apr 06, 2010 12:35 pm | |
| Hey how about 3 mens re-spawn (if you get kill, you wait untill at least two of your team menbers get kill, then you can go back to the game) what you guys think..? | |
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Ariel Admin
Posts : 468 Reputation : 0 Join date : 2010-02-18 Age : 34 Location : Homestead, Fl
| Subject: Re: new game type Tue Apr 06, 2010 1:02 pm | |
| that sounds good if we have alot of people like we did last weekend cause if not then nobody get out but i think that would work out better the one individual counting 3 min to go back in by himself | |
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Zulu Staff Sergeant
Posts : 367 Reputation : 0 Join date : 2010-01-25 Age : 34 Location : Miami lakes fl
| Subject: Re: new game type Tue Apr 06, 2010 4:04 pm | |
| yea i like the three man respawn that sounds great | |
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Ariel Admin
Posts : 468 Reputation : 0 Join date : 2010-02-18 Age : 34 Location : Homestead, Fl
| Subject: Re: new game type Tue Apr 06, 2010 4:30 pm | |
| Well now its just putting it togather and playing one of those games next sunday | |
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batista Private 1st class
Posts : 14 Reputation : 0 Join date : 2010-03-31 Location : Kendall
| Subject: Re: new game type Tue Apr 06, 2010 5:30 pm | |
| Sounds really cool. As far as respawning goes you could make it both, you either come in after 3 mins wait or you wait for the third shot teammate, whichever comes first. | |
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Ariel Admin
Posts : 468 Reputation : 0 Join date : 2010-02-18 Age : 34 Location : Homestead, Fl
| Subject: Re: new game type Tue Apr 06, 2010 6:16 pm | |
| The thing about the three min respawn is that it will get a bit crazy cause for exsample lets say your teammate gets shot a few mins away and he goes off to the respawn point and 2 mins later you get shot. As your walking to the respawn point your teammate is about to go in again right now im pretty sure he is going to want to wait for your 3 min to be able to go into togather cause two or three teammate going back in at the same time are going to have more luck going in then one and then another by himself you know like all scadered wont be a good idea and then again what if your team is the winning team at the time and only like one guy is out then it will also kind of suck that person has to wait for 2 other guys to come in also so we got to see what we come up with
We have tried respawns before and the games have not worked out to well cause usally one team flanks and then the flanking team is right next to the respawn point of the unflanking team and then it dosent work out also the games last forever thats why we dont usally do respawns but for this type of game zulu is talking about its required so we got to come up with a better way of working it out what do yall think | |
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Ebola Sergeant
Posts : 476 Reputation : 0 Join date : 2010-01-17 Age : 42 Location : Homestead, Fl.
| Subject: Re: new game type Tue Apr 06, 2010 8:25 pm | |
| This all sounds really cool; but the issue is that it would turn out to be a cluster ****!. You would have to explain this senario about 13t times before anyone would understand what was going on. I think we need to work ourselves to that point slowly runnings senarios that get slightly more complicates as the game progresses. Lets see what we can run this weekend everyone bring your thinking caps lol. Ebola | |
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Zulu Staff Sergeant
Posts : 367 Reputation : 0 Join date : 2010-01-25 Age : 34 Location : Miami lakes fl
| Subject: Re: new game type Wed Apr 07, 2010 12:05 am | |
| i think it would be awesome but w.e if you guys think we should get rid of the respawns my response would have to be lets just play a vip game were everyone has 1 respawn except the vip which of course would end the game if killed that way we can work on team tactics and keep games running faster | |
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