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 OPERATION 31- Death Rising Game particulars

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SEABEE
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spaz
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spaz
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PostSubject: OPERATION 31- Death Rising Game particulars   OPERATION 31- Death Rising Game particulars Icon_minitimeFri Jun 17, 2011 4:24 am

Per recommendation and approval of DOC it has been brought to my attention that players are inquiring as to what exactly they are getting for their registration fee of $40.00 for the Death Rising game on July 30th. Well here you go.

With player registration you get:

1. You get the 12 hr scenario on Saturday which will consist of multi mission scenarios that I will guarantee you will be made to work both mentally and physically. I'm not talking cheapy Cobra radios and Walmart walkies, I'm talking Laptop missions and cell phone links for captains to a central dispatch/command. Scenarios and missions designed by operators that have been there overseas on special operations and done the deeds needed to ensure freedom to this great country. That's what S.P.A.Z is made up of.

2. You get FRIDAY NIGHT FITES the night before which is night time mini missions from 8-1am on our newly lighted combat zone with DEATH RISING registration for campers who arrive the night before.

3. You get our TANK which will push you to keep your head down through a barrage of mortars, smoke and grenades being launched at you and our tank can launch a Nerf grenade 100 yds and hit a 50 gallon drum and the team commanders are going to have this tool available to them for missions.

4. You get S.P.A.Z INSTRUCTORS at OP31 you don't get ADMIN, STAFF, REFS or 15 year old kids in neon crossing guard vests that would rather play than teach. You get INSTRUCTORS that are CPR/AED/First responder certified and NRA weapons trained and certified range operators running OP31. You get professional employees, not borrowed labor or peeps that swap out jerseys with another the first second that they can to go and play. You get a staff of Red shirts tucked in pants, boots, whistles, radios, medic kits, and water. You get trained professionals and DOC or Nightbreed can vouch for the professionalism of my crew.

5. You get 3 four wheelers and pick up trucks roaming the field at any time bringing your water, running the games or bussing dehydrated players back to the staging grounds.

6. You get freshly cleaned props and mowed grass, cut paths and trails as well as 40 acres of play consisting of urban as well as rural dimensions.

7. You get my EOD professional I contract to come down from Orlando just to give you the smoke and booms to keep your heart jumping and vision just blurry enough to give you that wartime feeling.

8. You get a professional photographer on staff to snap your action pics and post in 24 hours to facebook or youtube. Or for a small fee she will mail you a custom combat photo DVD in 3-5 business days.

9. You get 3 EMT's on staff at all times.

10. Concessions and retail

11. Awards and prizes at end ranging from misc airsoft gear to over $1000.00 in actual combat weapon classes.

12. You get a professionally business licensed, $1,000,000 insured and State of Florida Sanction tactical security/firearms training facility not a renegade backwoods broken glass rusted washer jagged pieces of metal garbage dump type field. We all had to start somewhere and even I ran renegade for many years, but it was time to do this right and we invested the time and money into making OP31 a professional training field.

That's what your gonna get at OP31 and then some for your $40.00, two (2) days of combat on a professional MILSIM field run by operators that have actually been in the field bringing their knowledge, training and experience to you every month in our scenario based training programs.

I see many games being hosted by many people all over the state for prices ranging from 10 to 100 dollars at part time/temporary locations offering the airsoft gamer a great time and kuddos to all that keep this sport alive.

At OP31 their is no PART TIME thing, no TEMPORARY thing, no MAYBE we will get a game going. We are open every week for day and night play with fresh new mind blowing 12 hr combat scenarios every month hosted by trained instructors (adults). No excuses, No gripes, No drama. We say it We do it! No roll call needed here cause we are there open for your weekend warrior wet dream!

You wanted it and asked! OPERATION 31 WAS BORN!

and we are only getting bigger!

Hope to see you all there and if you have any questions, please feel free to call me directly.

John Sperrazza
aka- SPAZ
Chief Operations Officer
S.P.A.Z Safety and Protection from A-Z
OPERATION 31 Tactical Airsoft Wargames Field

239-244-6723
www.spazllc.com
op31@spazllc.com


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Night breed
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PostSubject: Re: OPERATION 31- Death Rising Game particulars   OPERATION 31- Death Rising Game particulars Icon_minitimeFri Jun 17, 2011 10:17 am

I have been playing all over florida for 9yrs i have been to mout facilities ,warehouses,shoot houses,junkyards,rock quarries,jungle settings and paintball fields...By far this is the best place i have ever been able to operate at.the field is up and coming and Op31 is listening and building structures and hauling in vehicles as per what they see the milsim player wants...As far as the Administration you dont get any better these guys are no BS bar none Tier one Instructers and they keep the game running smooth. safety is key .these guys pay attention to what is going on they know if you need to come off the field before you do..40.00 is a minor drop in the bucket for what you get...And the battles are intense no ctf attack and defend. real objectives that your team needs to decide what is worth fighting for and what to go after.when to shoot and when to let a patrol pass as you lay undetected.the comradery of red and blue forces is great and the mutual respect for eachother is untouched..
See you guys there dont miss the oportunity to battle it out at op31, if you wanna see what your team is really made of this is the proving grounds...
Night breed out HooaH!
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SEABEE
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PostSubject: Re: OPERATION 31- Death Rising Game particulars   OPERATION 31- Death Rising Game particulars Icon_minitimeFri Jun 17, 2011 10:36 am

Guys, the best part of OP31 is its instructors. You will not just play, but you will learn cause they will teach you. I have played with Spaz before and one thing that that stuck to my boys from playing with him, was calling out enemy positions. from hearing SPAZ. not everyone has military background. I my self served in Desert Storm but that was over 18 years ago and some sthing you forget and some you just didnt learn or use. John and his crew have alot to offer.

.......Maybe OP31 can be the South Florida Version of Operation Irene.....If we all help and give them our support by participating I know he will do the rest to make it grow



KEEP IT UP JOHN
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Night breed
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PostSubject: Re: OPERATION 31- Death Rising Game particulars   OPERATION 31- Death Rising Game particulars Icon_minitimeFri Jun 17, 2011 12:25 pm

^^^^^^^Thats exactly what i was thinking seabee^^^^^^^
there is no reason why we cant do this at op 31...
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DOC
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PostSubject: Well Said My Friend   OPERATION 31- Death Rising Game particulars Icon_minitimeFri Jun 17, 2011 12:59 pm

Well Said SPAZ, you are doing a great job my friend, thanks for taking my humble advice and the time to write this description so that everyone here and everywhere can see the good job that is being done by your company and your staff and all the good things that you are offering for this community.

I totally agree with what you said and I think the price is very good for the experience that you provide and the knowledge and good time that we are going to get there.

As I said in the past, you can count on me and my team for any operation, we will do our best and will make it to Op31 to join you and your team and to continue growing as a united airsoft community trying to elevate this sport to the next level.

Again, thanks for doing all this good work for the SF Airsoft Community, I look forward to this operation and another great airsoft experience.

Best Regards.

PD: I am teaking the liberty to post your comment in oir fb page so that everyone who follow us there can read it and take a look at the great experience they will have in your events.

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DoubleTap
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PostSubject: Re: OPERATION 31- Death Rising Game particulars   OPERATION 31- Death Rising Game particulars Icon_minitimeFri Jun 17, 2011 2:12 pm

ODA will be there and looking forward to linking back up with our Allies and friends.
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spaz
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PostSubject: Many thanks!   OPERATION 31- Death Rising Game particulars Icon_minitimeFri Jun 17, 2011 3:27 pm

We are a learning and sharing enterprise/institution gentleman. If their is something you want to see drop us a line and we will have you out for the weekend and we will brass tack run through it to see if we can apply it to the adverage Milsim operator. We only grow with the support of confident professional Team Captains and operators that aren't afraid to step up and say, "I'd like to see that happen!".
Captain's this is the place for your up and coming LT's to get their command stripes sewn on and learn to lead and direct because YOU can't do it all and have to rely on the tactical team concept of "FAMILY", If you fall, who carries the torch and keeps the troops moving. Delay in command structure/protocol has caused many missions to fail as soon as they hear the Capt's dead! Train for the worse case scenario.

Let's make OP31 training grounds be the ground floor for everyone from novice to expert be able to say that they came and left leaving with something that they learned different that day. Something or their TOOLBOX!

That's how we grow!

That's how we train!

The fun comes with the satisfaction that your airsoft play has a purpose and meaning!

Fulfill the weekemd warrior wetdream in a constructive way in my book!

NOW! Drop me a line.......What do you want to see? Its how I learn and grow!

Live to train- Train to Live

SPAZ/OP31


Last edited by spaz on Fri Jun 17, 2011 3:30 pm; edited 1 time in total (Reason for editing : typo)
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SheepDogRex
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PostSubject: Re: OPERATION 31- Death Rising Game particulars   OPERATION 31- Death Rising Game particulars Icon_minitimeFri Jun 17, 2011 5:52 pm

Can we use RPG's and such to take out bunkers as well as the Tank in this next OP?
I meant to ask before I went to the last OP and it seemed to have slipped my mind.
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SEABEE
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PostSubject: Re: OPERATION 31- Death Rising Game particulars   OPERATION 31- Death Rising Game particulars Icon_minitimeSat Jun 18, 2011 9:50 am

I can make one that throws avacados. That wa it will leave a nce big green hit on the Big Tank
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spaz
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PostSubject: RPG"s at OP31   OPERATION 31- Death Rising Game particulars Icon_minitimeSat Jun 18, 2011 11:34 am

Rocket launchers are permitted to knock out tanks and bunkers but the kill switch for the bunkers will be on a designated side, not just hit in any general area, but a shot made inside any window, door or shooting port is automatic "TOWER DOWN" or dead bunker. The rocket launchers have to be NERF in design only because AEG attached launchers that shoot those pocket pellets just don't validate much of an impact and will be hard to pick out over the 1000's of pellets shooting the tank in the first place. Their will be an Instructor with the tank at all times to validate tank kills. Tank kills are based on a time delay strike like Tank down for 10 minutes but has to evac the area to another side of the field. Fire team leaders/generals will have select times to utilize the tank for certain missions. Rocket launchers can be used on props, but if the prop, is say a culvert pipe and their are 5 guys behind it then the blast radius if the rocket hits the pipe will be 25 feet in circumference. Sorry guys no launching booms of anything "lit" with a match. My guys are gonna have a hard enuff time keeping track of all the NERF kills as it is but RPG's will be designated and utilized mostly on an as needed for mission base. I will provide each team with a specialized paintball RPG pump gun that has to be loaded with one select color paintball at a time and can only be utilized on the tank. It can only shoot ONE ball at a time but has an electronic reticle so where you point it is where it will shoot.


SPAZ


Last edited by spaz on Sat Jun 18, 2011 3:48 pm; edited 1 time in total (Reason for editing : typo)
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PostSubject: Re: OPERATION 31- Death Rising Game particulars   OPERATION 31- Death Rising Game particulars Icon_minitimeSat Jun 18, 2011 3:47 pm

And this goes for every one?
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spaz
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PostSubject: RPG's   OPERATION 31- Death Rising Game particulars Icon_minitimeSat Jun 18, 2011 3:55 pm

RPG's are mission specific, you can bring your RPG but you have to have a mission card to use it, you can't just go around blowing up peeps. They have to be used against a strategic target. So bring it! You will use it!


SPAZ
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