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 PB MATRIx 12/21/2012

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SandDragon
1st lieutenant
SandDragon


Posts : 3257
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Join date : 2010-04-25
Age : 49
Location : Miami Beach building SandCastles- I shit you not!, and get paid to do this!

PB MATRIx 12/21/2012 Empty
PostSubject: PB MATRIx 12/21/2012   PB MATRIx 12/21/2012 Icon_minitimeSun Jan 22, 2012 12:07 am

A great day to play at the PB field, about 55 players showed up and damn ran me out of Duct tape for the teams!....Looks like Lepord tape is popular so I went and bought even more!

We had a great turnout and there was actually even better referee structuring that I witnessed first hand myself so all the reports are true!

Referees actually began counting player density and those who entered and left the field... looks like some serious calculating going on.... I will keep a note of this as now I am being taught something!

Down pilot should have went off without a hitch but the guy who was pushing for it kept walking away when he was captured then later said he got away from detention and started banging people out... I tell you I had him prisoner myself and Mirko was cool but he would not sit down when I urged him too so I said to myself- FINE!

Now the Dude goes off and starts rambling about other Dynamic game rules that would work if we all agreed to play it even more realistically... frankly if he wanted to continue addind more rule play I would have just brought Handcuffs and ... More Duct tape!

Thanks for Damaging the game!... a great host will fully explain the game rules and not resort to silly and dirty tactics!...You did Explain most of the game concept but not the part about the pilot details and maybe more complex parts about how realistic it should be and of corse a pilot is allowed to wander and even escape!

If I knew that you were soposed to give me a hard time then It would have been my pleaser to hold you even more captive....(getting more Duct tape!) Oh and I was having fun doing my part in prisoner humor and torture so next time don't walk away when you are captured or I will resort to your level of semirealistic tactics and rules!- CHECKMATE!

other games went well without a hitch such as the ever populare attack and defend games...Omaha beach but reversed with the beach US base in play.

Later German bunker atack and defend as well as more Deathmatch.

In between games me and some engineers cleaned up and fixed some of the bases...Some of you who may later drop in may notice the addition of 2 prop Cannons- BIG BERTHA Cannons in bothe the Japanese and the US base... the do not work but they look hella cool as war props.

Also one Sniper tower was modded so it will recieve better action for Snipers.

US base was slightly improved with Concrete cinder blocks forming a new wall- I may add more of this and shade too!

US base got more attention with the pitch fork as mutch hills were revamped and trenches nearby were redug.

Special thanks fore all the extra helping hands.

P.S.
I ran into player known as 13 today and he agreed to help me build working cannons for the field....get ready for Mortar fire!


Last edited by SandDragon on Sun Jan 22, 2012 9:37 am; edited 1 time in total
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baked ant
Lance Corporal
Lance Corporal
baked ant


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Join date : 2011-12-13
Age : 40
Location : Miami Shores

PB MATRIx 12/21/2012 Empty
PostSubject: Re: PB MATRIx 12/21/2012   PB MATRIx 12/21/2012 Icon_minitimeSun Jan 22, 2012 2:05 am

breaks and setup of the games took kind of too long but overall it was a fun day. we need to use tape all the time to distinguish teams.

also, thanks for the work on the field.
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Xero Ryuu
Sergeant
Sergeant
Xero Ryuu


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Join date : 2010-04-28
Age : 32
Location : South Miami Heights

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PostSubject: Re: PB MATRIx 12/21/2012   PB MATRIx 12/21/2012 Icon_minitimeSun Jan 22, 2012 2:10 pm

pretty good day, i had fun, left early cause i had shit to do though.
(posted it proper debrief this time)
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